Dec 30, 2024  
2016-2017 Catalog 
    
2016-2017 Catalog [ARCHIVED CATALOG]

Add to Portfolio (opens a new window)

CAP 4052 - Game Design and Development 1


Credits: 3

Prerequisites: CAP 4730 - Computer Graphics  
Course Description: This is a technical course introducing the major tools used in game development and programming. Topics include: stages of game development, development methodologies, scripting, game engines, game loading, programming input devices, multi-player design, mobile games, distribution and publishing.



Add to Portfolio (opens a new window)